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Hey there! I am Vansh 

 

  1. A passionate gamer, now working as a Game Designer with the industrial experience of 3.5 years.

  2.   Writing a Game design document, analyzing various games, game balancing, monetization, creating new concepts for the games are some of the things I have worked on as a Game Designer till now.

  3. Regarding gaming experience, I mostly like to play competitive games, like Overwatch, paladins, Call Of Duty.

  4. Adding to it to research on various game mechanics I like to play and analyse various PC and mobile games also. 

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Vansh Vyas

Game Designer

 

Phone:

+91-7490042230

 

Email:

vanshcross@gmail.com 

 

Address:

Ahmedabad, Gujarat

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Date of Birth:

November 30th, 1993

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PROJECTS
Projects
Sniper Rust VR

Platforms: Oculus Rift, HTC Vive, Steam

Project Period: December 2017 - August 2018

About Game: This is a VR Sniper game in which players will have to shoot the enemies using a sniper rifle. The game and gun's mechanics are designed to give players a real sniper experience. This game has 15 + various missions, and 5 Sniper rifles each with their own perks which can be used according to the mission that player is playing in the game.

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My Roles on this game:

1) Game Designer

2) Game Analyst

3) Game Tester

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MY WORK ON THIS GAME:

For Improving gameplay I have designed:

1) Cover mechanics, which will help sniper avoid enemy fire.

2) Designed new missions for the game.

3) Deigned new achievements for the game which will reward players once they complete the achievement.

4) Improved Gun's mechanics. 

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For Improving game Aesthetically we have added:

1) Guns Skins (can be unlocked by completing achievements)

2) Gloves skins (can be unlocked by completing achievements)

3) Replaced various props in the game.

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EXPERTISE
EXPERTISE
Game Design Document

1) Writing a GDD has been my strong part from the start of my career in the gaming industry. 

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2) Not just writing the document, but I can also present it in a way that all other team members who are working with me on the same project can understand it easily, to create a better game. Along with GDD.

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3)  I can also create Mindmaps, Flow charts, for a better and detailed understanding of the game.

Game Balancing and Analyzing

1) As a game analyst, I can research the game and identify what are the drawbacks of the game and how it can be improved or solved.

 

2) Adding to it I can also balance the game be it for the gameplay, monetization, or any other aspect of the game.

Game Monetization and Retention

1) I also have experience on implementing monetization techniques in various mobile games.

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2) A good strategy for the Ads placement and Ads showing in the mobile game can monetize the game well.

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3) Along with ads, designing various offers and pack for In-App purchase items available in the game could lead to producing good revenue for the game.

SKILLS
SOFTWARE SKILLS

Microsoft ExCel - Advanced

Microsoft Word - Proficient

Power Point - Proficient

Adobe XD - Advanced

Mockplus - Proficient

Adobe Premiere - Beginner

EXPERIENCE
EXPERIENCE
     From December 2017(Currently working) 
Game Designer
Zatun (Ahmedabad)
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Core responsibilities at Zatun:

  1. Create and maintain Game Design Document. 

  2. Writing pitch documents for new game concepts.

  3. Analyzing games, identify the drawbacks of the game, and game testing. 

  4. Communicating with clients, freelancers, marketing for games on twitch, Youtube, various blogs are other miscellaneous works that I do at Zatun.

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January 2017 - November 2017
Internship andJunior Game Designer
Ken Interactive (Bangalore)
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Core responsibilities at Ken Interactive:
  1. Worked for 10 months at Ken, and was intern for 2 months when I joined Ken Interactive.

  2. Designed various mechanics for cricket board game.

  3.  System designing on a cricket card game "Cricket Fever" 

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December 2015 - June 2016
(Internship)
Enlighten One (Ahmedabad)
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Core responsibilities at Enlighten One:
  1.  I worked as an intern Game Developer at Enlighten One.

  2.  I have designed and developed a fighting game with the use of a Universal fighting engine (UFE) in unity.

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EDUCATION
EDUCATION
CONTACT
2016-2017

Diploma in Game Development

ICAT (Bangalore)​

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  1. After completing my Master's degree, I have decided to make my career in the gaming industry.

  2. I learned about the basics of game development and a little bit about game design here, and also started my job as an intern Game Designer at Ken Interactive.

2014-2016

Master of Science and Information Technology

Ganpat University
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  1. While pursuing my Master's degree, I have learned in-depth about various programming languages, and development of applications using various IDE's. 

2011-2014

Bachelor Of Computer Application

L.J College of Computer Application
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  1. While pursuing my bachelor's degree, I have learned about the basics of programming, database, networking, and other subjects related to the field of Information Technology.

CONTACT ME

Vansh Vyas

Game Designer

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Phone:

7490042230

 

Email:
Vanshcross@gmail.com

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